Sunshine Daydream Guild


Sunshine Daydream's Guide to Blacksmithing


PDF available here

Blacksmithing is the craft which allows creation of heavy armors & metal weapons.

This guide to blacksmithing covers:



Skills for Anyone (even the Non-Blacksmith)

One rank in Keen Eye (available at skill level 2) is useful at least on your often-played characters to quickly learn the appearance of metal ore nodes and to easily gather materials more reliably while playing.

Metal Extraction improves the chances of extracting style/trait gems and tempers when refining materials or deconstructing items. This benefit may be worthwhile for anyone that deconstructs items even if you are not planning to craft (although if you're learning crafting on another character, you'll want these points there instead and to transfer break-downs to them).

Miner hirelings sound useful, but will only deliver low level materials unless you also invest in the Metal Working skill.


Skill Progression for the Blacksmith

20 skill points are recommended to effectively train your blacksmith, but only 12 are necessary until creating end-game gear; initially hold off on the skills listed below but not shown in bold-face. Always invest as rapidly in possible in the skills that reduce research time and allow simultaneous trait research studies. Further invest in your blacksmithing skills as you level, keeping your material tier useful to your most advanced character's level.

Skill Level Skill Name Benefit
2 Keen Eye (1) metal ore within 20 meters will sparkle making it easier to spot
4 Metal Extraction (1) improves the chances of extracting style/trait gems and tempers
5 Metal Working (2) allows the use of Steel Ingots (levels 16-25)
8 Metallurgy (1) reduces research times by 5% and allows researching two items at a time
10 Metal Working (3) allows the use of Orichalc Ingots (levels 26-35)
10 Temper Expertise (1) increases the chances of improving items with tempers
15 Metal Working (4) allows the use of Dwarven Ingots (levels 36-45)
18 Metallurgy (2) reduces research times by 10%
20 Metal Working (5) allows the use of Ebony Ingots (levels 46-50)
22 Metal Extraction (2) greatly improves the chances of extracting style/trait gems and tempers
25 Temper Expertise (2) greatly increases the chances of improving items with tempers
25 Metal Working (6) allows the use of Calcinium Ingots (CP 10 - CP 30)
28 Metallurgy (3) reduces research times by 20% and allows researching 3 items at a time
30 Metal Working (7) allows the use of Galatite Ingots (CP 40 - CP 60)
32 Metal Extraction (3) maximizes the chances of extracting style/trait gems and tempers
35 Metal Working (8) allows the use of Quicksilver Ingots (CP 70 - CP 80)
40 Temper Expertise (3) more than doubles the chances of improving items with tempers
40 Metal Working (9) allows the use of Voidstone Ingots (CP 90 - CP 140)
45 Metallurgy (4) reduces research times by 25% and caps research timers to 30 days max
50 Metal Working (10) allows the use of Rubedite Ingots (CP 150 - CP 160)


Leveling Blacksmithing

To level blacksmithing as quickly as possible:

Deconstruction gives far more inspiration than creation and generates materials. Deconstruction inspiration from an item that you yourself made however only yields about 10% of what other items would. Inspiration received from deconstruction is increased with higher item level, with better item quality, and with "Intricate" items.

If you're saving items from questing to deconstruct them, you will need a plan for when your inventory fills. Firstly, destroy any white items with a value of 0 gold as they provide little inspiration anyhow. Then, if you have an alternate account you can manage inventory while questing through the mail system. Mail attachments to your alternate account and later use the "return to sender" option. Then retrieve the item from the mail system when at a crafting area.

Daily writs provide a boost to inspiration upon delivery, always provide either an ornate or intricate item, and occasionally provide survey maps to help replenish your supplies. Since the One Tamriel update, anyone (not only Champions) can complete writs for material tiers above 6 and gather high tier ores; it is no longer necessary to keep one's passive material tier set to 6 or lower.

Rank in
Metal Working
Inspiration
as Reward
Materials Used Delivery Location
Nearest Wayshrine in Zone
1 1,000 Iron Ore / Iron Ingots Consortium Trading Post
AD: Vulkhel Guard in Auridon
DC: Daggerfall in Glenumbra
EP: Davon's Watch in Stonefalls
2 2,000 High Iron Ore / Steel Ingots Alliance Supply Depot
AD: Elden Root in Grahtwood
DC: Wayrest in Stormhaven
EP: Mournhold in Deshaan
3 4,000 Orichalc Ore / Orichalc Ingots Refugee Relief Site
AD: Marbruk in Greenshade
DC: Shornhelm in Rivenspire
EP: Stormhold in Shadowfen
4 6,000 Dwarven Ore / Dwarven Ingots Fighters Guild Provisioner
AD: Velyn Harbor in Malabal Tor
DC: Sentinel in Alik'r Desert
EP: Windhelm in Eastmarch
5 8,000 Ebony Ore / Ebony Ingots Privateer Drop-Off
AD: Rawl'kha in Reaper's March
DC: Evermore in Bangkorai
EP: Riften in The Rift
(continued on next page)
        1 Must first travel to Coldharbour & complete the Groundskeeper's (non-combative) quest "The Hollow City."
Rank in
Metal Working
Inspiration
as Reward
Materials Used Delivery Location
Nearest Wayshrine in Zone
6 10,000 Calcinium Ore / Calcinium Ingots Mages Guild Locus 1
Hollow City in Coldharbour
7 13,000 Galatite Ore / Galatite Ingots Belkarth Quartermaster
Belkarth in Craglorn
8 16,000 Quicksilver Ore / Quicksilver Ingots Belkarth Quartermaster
Belkarth in Craglorn
9 20,000 Voidstone Ore / Voidstone Ingots Belkarth Quartermaster
Belkarth in Craglorn
10 20,000 Rubedite Ore / Rubedite Ingots Belkarth Quartermaster
Belkarth in Craglorn

Another common method for leveling crafting is with a crafting buddy or alt:

  1. Find someone who has the same number of skill points in Metal Working as you do.
  2. The most inspiration per material is gained with daggers. Certain levels (6, 16, 26, 36, 46, CP 10, CP 40, CP 70, CP 90) yield the best inspiration/material ratio. So create daggers at the maximum of these levels which you can craft.
  3. Then trade these with a buddy who has done the same.
  4. Deconstruct the daggers made by your crafting buddy.

However the amount of materials involved may make sticking to deconstruction of accumulated loot preferable.



All About Materials

Metallic ores are found primarily near cliffs and rocky outcroppings. Since the One Tamriel update all zones scale with your character, half the material nodes scale based upon your skill points in Metal Working and half based upon your character level. Typically, three or four raw ore can be gathered per harvest and occasionally you will also find Regulus which is used in furniture crafting; the yield can occasionally be doubled (10% chance) with 10 Champion Points in The Lover constellation for the benefit of the "Plentiful Harvest" passive.

These raw ores must then be refined at a blacksmithing table before being used to create an item. In this process, ten raw ore typically yields between seven and ten refined ingots and may also grant style or trait gems or improvement materials (the chance of this happening can be increased with Metal Extraction, one of the recommended skills).


Harvested
Raw Metallic Ore
Creates Items of
Level Range
Made from these
Refined Ingots
Iron Levels 1 through 15 Iron
Iron Ingots
High Iron Levels 16 through 25 Steel
Steel Ingots
(continued on next page)
Harvested
Raw Metallic Ore
Creates Items of
Level Range
Made from these
Refined Ingots
Orichalcum Levels 26 through 35 Orichalcum
Orichalcum Ingots
Dwarven Levels 36 through 45 Dwarven
Dwarven Ingots
Ebony Levels 46 through 50 Ebony Ingots
Ebony Ingots
(continued on next page)
Harvested
Raw Metallic Ore
Creates Items of
Level Range
Made from these
Refined Ingots
Calcinium CP 10 through CP 30 Calcinium
Calcinium Ingots
Galatite CP 40 through CP 60 Galatite
Galatite Ingots
Quicksilver CP 70 through CP 80 Quicksilver
Quicksilver Ingots
(continued on next page)
Harvested
Raw Metallic Ore
Creates Items of
Level Range
Made from these
Refined Ingots
Voidstone CP 90 through CP 140 Voidstone
Voidstone Ingots
Rubedite CP 150 through CP 160 Rubedite
Rubedite Ingots


Tempers for Improvement

Every item you create will initially be white (standard) quality. You can upgrade an item's quality at any suitable crafting table. In the crafting interface, choose the "Improvement" tab then select the item to upgrade. Increasing item quality generates more base armor/damage and a greater effect for traits.

Upgrading the quality of blacksmithing items requires tempers. Using more tempers gives a greater percentage chance of success. There is also a skill (Temper Expertise) which reduces the number of tempers needed to succeed with each upgrade.

If you choose to attempt an upgrade but fail due to using too few tempers then the item will be destroyed and you will lose the tempers with which you attempted the upgrade!

Temper (image) Temper Used
for Improvement
Tempers for 100% Success
with Temper Expertise Rank
Upgraded Quality Improved Item Color
-- 1 2 3
- Base Item
(as crafted)
- - - - Standard White
Honing Stone 5 4 3 2 Fine Green
Dwarven Oil 7 5 4 3 Superior Blue
Grain Solvent 10 7 5 4 Epic Purple
Tempering Alloy 20 14 10 8 Legendary Gold


Researching Traits

Researching traits is a very long process. Times to complete research increase dramatically as you progress, so start as early as possible!

Because trait research is common to other crafts as well, it is discussed in a seperate article which can be found here: Sunshine Daydream's Guide to Armor & Weapon Traits.





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