Sunshine Daydream Guild


Sunshine Daydream's Guide to Provisioning


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Provisioning is the skill line which enables making foods and drinks. Foods enhance your maximum health, magicka, and/or stamina. Drinks enhance recovery rates of health, magicka, and/or stamina.

This guide to provisioning covers:



Skills for Anyone (even the non-crafting consumer)

Gourmand skills add 5/10/20 minutes to the duration of any food consumed. While useful if you plan to focus on food buffs, this is not truly necessary unless you start relying on gold food as ingredients other than perfect roe are relatively plentiful.

Connoisseur skills add 5/10/20 minutes to the duration of any drink consumed. While the ability to extend the duration of any food/drink buff is always handy, this skill is absolutely essential before drinking Psijic Ambrosia (the experience boosting drink that can be consumed alongside another food or drink). Psijic Ambrosia is quite expensive due to the rarity/cost of the perfect roe ingredient. So before paying several thousand gold for an experience boost that only lasts 30 minutes, be sure to invest in this skill.

Skill Level Skill Name Benefit
3 Gourmand (1) adds 5 minutes to the duration of any foods you eat
5 Connoisseur (1) adds 5 minutes to the duration of any drinks you consume
14 Gourmand (2) adds 10 minutes to the duration of any foods you eat
25 Connoisseur (2) adds 10 minutes to the duration of any drinks you consume
43 Gourmand (3) adds 20 minutes to the duration of any foods you eat
47 Connoisseur (3) adds 20 minutes to the duration of any drinks you consume

Skill Progression for the Provisioner

A total of 14 skill points are recommended to effectively train your provisioner, with 1 point to be immediately invested in Recipe Quality (2) while keeping Recipe Improvement in step with your most advanced character's level.

When ready to make Psijic Ambrosia, the Brewer skill line is absolutely essential to not waste perfect roe for just one serving of it. Until then, this skill line may be initially superfluous as low level food/drink ingredients are so plentiful. Your first character should instead purchase your Ambrosias (if you use them) rather than investing these points too early.

1 Recipes in Cyrodiil, the Imperial City, and Dungeons drop based on your Recipe Improvement passive skill. In other zones, recipes drop based on your passive rank 75% of the time with the remaining 25% dropping based on zone level.
Skill Level Skill Name Benefit
7 Chef (1) creates 1 additional serving whenever you create a food
(for a total of 2 servings)
9 Brewer (1) creates 1 additional serving whenever you create a drink
(for a total of 2 servings)
10 Recipe Quality (2) allows food/drink creation from blue recipes
20 Recipe Improvement (2) 1 allows the use recipes for food & drink designed for up to level 29
23 Chef (2) creates 2 additional serving whenever you create a food
(for a total of 3 servings)
25 Brewer (2) creates 2 additional serving whenever you create a drink
(for a total of 3 servings)
30 Recipe Improvement (3) 1 allows the use recipes for food & drink designed for up to level 39
33 Chef (3) creates 3 additional serving whenever you create a food
(for a total of 4 servings)
35 Recipe Quality (3) allows food/drink creation from purple recipes
36 Brewer (3) creates 3 additional serving whenever you create a drink
(for a total of 4 servings)
40 Recipe Improvement (4) 1 allows the use recipes for food & drink designed for up to level 49
50 Recipe Quality (4) allows food/drink creation from gold recipes
50 Recipe Improvement (5) 1 allows the use recipes for food & drink designed for up to level CP 50
50 Recipe Improvement (6) 1 allows the use recipes for food & drink designed for up to level CP 150

This table does not include the Hireling. While sometimes useful, when skill points are at a premium I'd not spend any here as you can also receive purple food ingredients (and will receive recipes too) through doing daily writs. However, once you have an abundance of points, I would recommend the Provisioning Hireling (3/3) as those purple ingredient surpluses (and their creations) can sell at a nice profit.


Food Ingredients

Most foods (from green and blue recipes) can be made from 24 basic food ingredients found in barrels, baskets, crates, etc., where you can also occasionally find Decorative Wax which is used in furniture crafting. Rare recipe (purple and gold) foods also require Frost Mirriam, an exotic ingredient only acquired through daily writ rewards or hireling mails. Legendary (gold) food also requires Perfect Roe, obtained very rarely from filleting fish you've caught.



Apples

Corn

Garlic

Potato

Saltrice

Bananas

Fish

Greens

Poultry

Seasoning

Beets

Flour

Jazbay Grapes

Pumpkin

Small Game

Carrots

Frost Mirriam

Melon

Radish

Tomato

Cheese

Game

Millet

Red Meat

White Meat
There are some very special foods described later (Orzorga's) which
require additional ingredients including some alchemy materials and
Perfect Roe, which can only be obtained by filleting fish.


Drink Ingredients

Most drinks (from green and blue recipes) can be made from 24 basic drink ingredients found in barrels, baskets, crates, etc., where you can also occasionally find Decorative Wax which is used in furniture crafting. Rare (purple and gold) recipe drinks also require Bervez Juice, an exotic ingredient only acquired through daily writ rewards or hireling mails. Legendary (gold) drink also requires Perfect Roe, obtained very rarely from filleting fish you've caught.



Acai Berry

Comberry

Honey

Metheglin

Seaweed

Barley

Ginger

Isinglass

Mint

Surilie Grapes

Bervez Juice

Ginkgo

Jasmine

Rice

Wheat

Bittergreen

Ginseng

Lemon

Rose

Yeast

Coffee

Guarana

Lotus

Rye

Yerba Mate
There is also one very special drink described later (Psijic Ambrosia)
which requires a uniquely special ingredient: Perfect Roe.
Perfect Roe can only be gained by filleting fish that you've caught.


Leveling Provisioning

Common sources of inspiration boost include joining ESO+ which grants a 10% boost to inspiration gain or spending thirty (30) Champion Points in The Tower for a passive 20% boost to inspiration gain. However as these bonuses are not available to all players, they are not reflected in the data below which displays base values without any inspiration bonus.

Purple or blue recipes do not grant greater inspiration than green recipes, but often use more rare/expensive ingredients. So focus on green recipes to save ingredients unless you're crafting for your own usage.

With how plentiful ingredients are, the fastest way to level provisioning is simply to gather ingredients and recipes while questing, then craft at any cooking fire whatever green recipes you've learned for the highest food/drink level possible.


Recipe
Improvement
Food/Drink Level Inspiration from Creation
1 5 1,500
1 10 3,000
1 15 4,500
Creating 96 food/drink items to be used at character level 15 will bring provisioning skill to 20 and unlock Recipe Improvement 2.
2 20 6,000
2 25 7,500
Creating 77 food/drink items to be used at character level 25 will bring provisioning skill to 30 and unlock Recipe Improvement 3.
3 30 9,000
3 35 10,500
Creating 91 food/drink items to be used at character level 35 will bring provisioning skill to 40 and unlock Recipe Improvement 4.
4 40 12,000
4 45 13,500
Creating 127 food/drink items to be used at character level 45 will max Provisioner training to provisioning crafting skill 50.


Daily Provisioning Writs

Daily writs provide a boost to inspiration upon delivery, replenish ingredients, and provide a recipe. While the inspiration boost from turning in the first 3 tiers of writs (which is all you can do until you've attained at least Provisioning Rank 40 anyhow) is minimal, the value in doing provisioning writs is not really in the inspiration, but rather in the acquisition of purple ingredients and a variety of recipes. Stop by the mages guild in the tier 1 city of your alliance as listed below and talk to Danel Telleno to become certified in Provisioning.

Recipe Improvement Inspiration
as Reward
1 1,000
2 1,000
3 1,000
4 6,000
5 8,000
6 10,000

An alphabetical list of all 78 recipes used in the creation of writs follows. Each entry notes which alliance uses it and the recipe improvement level, so as to help you choose which recipes to learn or the best location when selling. The second tab is organized by writ level (note: Clockwork City adds the ability to deliver to any writ location regardless of alliance or level).

Note: These recipes are being collected in the Guild Bank to be shared amongst guildies. Please donate if you are able.



Provisioning Your Characters

Quality affects the duration of effects; purple recipes are designed to last 2 hours compared to 30 minutes for green recipes. When crafting foods and drinks for player use, remember what each type of item does and select appropriately.

Orzorga's Recipes

You must have access to the Orsinium DLC to do these quests, or you might find the reward recipes in guild stores. All of these recipes and their unique benefits last for at least 2 hours (5/10/20 minutes more with 1/2/3 points in Gourmand).

Orzorga (located north of Orsinium in Wrothgar) is the quest-giver for a series of quests which prepare for the King's feast. Orzorga's recipes are unique in that they blend the benefits normally found in food and drink.

The first quest, Kindred Spirits, rewards the blue recipe for Orzorga's Red Frothgar. Unlike other recipes, this recipe uses Clear Water (an alchemy mat) along with standard drink ingredients. It increases maximum health like bread or a meat dish and increases magicka recovery like a tea.

The second quest, A Healthy Choice, rewards the blue recipe for Orzorga's Triple Trifle Pocket. This recipe uses the most expensive alchemy mat, Columbine, and guts (yes, the fish bait), along with standard food ingredients. It increases maximum health like bread or a meat dish and increases stamina recovery like a tonic.

The third quest, Thicker Than Water, rewards the blue recipe for Orzorga's Blood Price Pie. This recipe uses Violet Coprinus (an alchemy material) and guts (yes, the fish bait) along with standard food ingredients. It increases maximum health like bread or a meat dish and increases health recovery like an alcoholic drink.

Orzorga's final quest, A Feast to Remember, rewards the gold recipe for Orzorga's Smoked Bear Haunch. This recipe increases maximum health and improves tri-stat recovery, but at the cost of rare/expensive ingredients (Perfect Roe, Frost Mirriam, and White Cap being among its ingredients, along with Tomato and Red Meat).

Unique Benefits of Festival Recipes

Many festival recipes provide unique combinations of effects, mixing the effects of food (resource pool) and drink (recovery) much like Orzorga's recipes but in other unique combinations.

Details are reflected in the chart above.

Ambrosias

Ambrosias are elixirs that boost your experience. Your passive provisioning skills count Ambrosia as a drink so you gain duration from the Connoisseur passive and the Brewer passive allows you to craft more than one at a time.

Consuming ambrosia reveals a special case when it comes to stacking provisioning benefits. You may drink this elixir without removing the benefit from your previously consumed food or drink and you may consume a drink or meal after the elixir and continue to receive the experience benefit.

Psijic Ambrosia provides a 50% bonus to all experience in the next 30/35/40/50 minutes (depending on skill points in Connoisseur). The recipe for Psijic Ambrosia is learned in fragments received by completing the Daily Provisioning Writs. Once you have each of the seven fragments you can create the recipe — or you can buy a copy of the recipe for approximately 50k-55k in guild stores.

The ingredients include Brevez Juice (obtained from writs or hireling), Frost Mirriam (obtained from writs or hireling), and Perfect Roe (obtained very rarely by filleting fish). I suggest not using these expensive ingredients without having 3 skill points in the Brewer skill (which makes each set of ingredients create four drinks instead of one).

Aetherial Ambrosia provides a 100% bonus to all experience in the next 30/35/40/50 minutes (depending on skill points in Connoisseur). The recipe and a required ingredient, Diminished Aetherial Dust, are purchased from Rolis Hlaalu with writ vouchers. The recipe requires you to mix a Psijic Ambrosia with a Diminished Aetherial Dust.

Mythic Aetherial Ambrosia provides a 150% bonus to all experience in the next 30/35/40/50 minutes (depending on skill points in Connoisseur). Using an Aetheric Cipher while a regular Recipe for Psijic Ambrosia is in your inventory converts the recipe into the recipe for Mythic Aetherial Ambrosia.

Once you've learned the recipe you can combine a unit of Aetherial Dust with a regular Psijic Ambrosia to boost its power to a Mythic Aetherial Ambrosia. The Aetherial Dusts and the Aetheric Cipher can be found within any alliance zone, Cyrodiil, or Coldharbour; it will not be found in DLC zones or Craglorn.





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