Sunshine Daydream Guild


Sunshine Daydream's Guide to Restoration Staves


PDF available here


All the following damage numbers and costs are without attribute points placed, without equipment, without other skills and without champion points; this was done to compare skills easier without concern for other gear/build differences. It should also be noted that values reflect the ability and/or morph once it is fully trained which sometimes differs from earlier costs, durations, or damage values.

Weapon Skills: Restoration Staff

Required Skill Level Skill Name Benefit Cost
2 Grand Healing
(range: 28 meters)
Immediately heals you and allies in the target area (radius: 8 m) for 248 Health and heal an additional 248 Health each second for 3 seconds. 3510 Magicka
Morph Option 1 Illustrious Healing Increases duration to 4 seconds. 3510 Magicka
Morph Option 2 Healing Springs Also restore 338 Magicka for each friendly target (up to 3) hit by the initial heal. 3510 Magicka
4 Regeneration
(radius: 28 meters)
Heal you or up to 2 nearby allies for 1925 Health over 20 seconds. 2160 Magicka
Morph Option 1 Rapid Regeneration Instead heals you or up to 2 nearby allies for 2196 Health over 16.5 seconds. 2160 Magicka
Morph Option 2 Mutagen If you or your allies fall below 20% Health, the effect ends but immediately heals 658 Health and removes one harmful effect. 2160 Magicka
5 Essence Drain Heavy Attacks with a restoration staff grant you Major Mending (increases healing done by 25%) for 1.5 seconds and heal yourself or a nearby ally for 15% of their final hit's damage. Passive
10 Restoration Expert 8% increase to healing done on allies who are under 30% Health. Passive
14 Blessing of Protection
(AoE: 20x8 meters)
Heals you & allies in front of you for 617 Health and also grants both Minor Resolve (boosts Physical Resistance by 1320) and Minor Ward (boosts Spell Resistance by 1320) for 8 seconds. 3780 Magicka
Morph Option 1 Blessing of Restoration Heals you & allies in front of you for 825 Health and lengthens protection of Minor Resolve & Minor Ward from 8 to 15 seconds. 3780 Magicka
Morph Option 2 Combat Prayer Also grants Minor Berserk (increasing all damage done by 8%). 3780 Magicka
17 Restoration Expert II 15% increase to healing done on allies who are under 30% Health. Passive
20 Steadfast Ward
(radius: 28 meters)
Protect yourself or an ally within 28 meters (chosen by lowest health) with a ward that lasts 6 seconds and absorbs 720 damage, increasing up to 300% based on severity of the target's wounds. 4590 Magicka
Morph Option 1 Ward Ally Casts 2 shields instead of 1 with one always shielding the caster. 4590 Magicka
Morph Option 2 Healing Ward Also immediately heals 318 health and when ward expires, heals for 100% of the strength that remained. 4590 Magicka
25 Cycle of Life Restore 15% more Magicka with restoration staff Heavy Attacks. Passive
28 Absorb Blocking a spell with a restoration staff restores 288 Magicka. Passive
30 Cycle of Life II Restore 30% more Magicka with restoration staff Heavy Attacks. Passive
34 Essence Drain II Heavy Attacks with a restoration staff grant you Major Mending (increases healing done by 25%) for 3 seconds and heal yourself or a nearby ally for 30% of their final hit's damage. Passive
38 Force Siphon
(range: 28 meters)
For the next 20 seconds, afflicts with Minor Lifesteal which heals 600 Health every 1 second to you or allies damaging that enemy (cast time: 1.5 seconds). 2160 Magicka
Morph Option 1 Siphon Spirit Also applies Minor Magickasteal (restoring 300 Magicka every 1 second to you or allies when damaging that enemy). 1890 Magicka
Morph Option 2 Quick Siphon Removes the ability's cast time (instead of 1.5 seconds). 1890 Magicka
41 Restoration Master Increases the healing from Restoration Staff abilities by 3%. Passive
46 Absorb II Blocking a spell with a restoration staff restores 540 Magicka. Passive
50 Restoration Master II Increases the healing from Restoration Staff abilities by 5%. Passive
50 Panacea Heals you or an ally for 1024 Health every 1 second for 5 seconds 100 Ultimate
Morph Option 1 Life Giver Activating this ability also automatically casts Regeneration, Blessing of Protection, & Steadfast Ward at no cost. 100 Ultimate
Morph Option 2 Light's Champion Also, any friendly target this ability heals gains Major Force (increases Critical Damage by 30%) and Major Protection (reduces damage taken by 30%) for 5 seconds. 100 Ultimate




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